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Guidance, ideas and examples to support schools in developing their curriculum, pedagogy, enrichment and support for more able learners, within a whole-school context of cognitively challenging learning for all. Includes ideas to support curriculum development, and practical examples, resources and ideas to try in the classroom. Popular topics include: curriculum development, enrichment, independent learning, questioning, oracy, resilience, aspirations, assessment, feedback, metacognition, and critical thinking.

 

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Rethinking challenge and inclusivity in KS3 Design & Technology

Posted By Lol Conway, 06 May 2025

Lol Conway, Curriculum Consultant and Trainer for the Design and Technology Association

Throughout my teaching, inclusivity has always been at the forefront of my mind – ensuring that all students can access learning, feel included, and thrive. Like many of my fellow teachers, at the start of my teaching career my focus was often directed towards supporting SEND or disadvantaged students, for example. I have come to realise, to my dismay, that more able students were not high up in my consideration. I thought about them, but often as an afterthought – wondering what I could add to challenge them. Of course, it should always be the case that all students are considered equally in the planning of lessons and curriculum progression and this should not be dictated by changes in school data or results. Inclusivity should be exactly that – for everyone.

True inclusivity for more able students isn’t about simply adding extra elements or extensions to lessons, much in the same way that inclusivity for students with learning difficulties isn’t about simplifying concepts. Instead, it’s about structuring lessons from the outset in a way that ensures all students can access learning at an appropriate level. 

I realised that my approach to lesson planning needed to change to ensure I set high expectations and included objectives that promoted deep thinking. This ensured that more able students were consistently challenged whilst still providing structures that supported all learners. It is imperative that teachers have the confidence and courage to relentlessly challenge at the top end and are supported with this by their schools. 

As a Design and Technology (D&T) teacher, I am fortunate that our subject naturally fosters higher-order thinking, with analysis and evaluation deeply embedded in the design process. More able students can benefit from opportunities to tackle complex, real-world problems, encouraging problem-solving and interdisciplinary connections. By integrating these elements into lessons, we can create an environment where every student, including the most able, is stretched and engaged. However, more often than not, these kinds of skills are not always nurtured at KS3.

Maximizing the KS3 curriculum

The KS3 curriculum is often overshadowed by the annual pressures of NEA and examinations at GCSE and A-Level, often resulting in the inability to review KS3 delivery due to the lack of time. However, KS3 holds immense potential. A well-structured KS3 curriculum can inspire and motivate students to pursue D&T while also equipping them with vital skills such as empathy, critical thinking, innovation, creativity, and intellectual curiosity.

To enhance the KS3 delivery of D&T, the Design and Technology Association has developed the Inspired by Industry resource collection – industry-led contexts which provide students with meaningful learning experiences that go beyond theoretical knowledge. We are making these free to all schools this year, to help teachers deliver enhanced learning experiences that will equip students with the skills needed for success in design and technology careers. 

By connecting classroom projects to real-world industries, students gain insight into the practical applications of their learning, fostering a sense of purpose and motivation. The focus shifts from achieving a set outcome to exploring the design process and industry relevance. This has the potential to ‘lift the lid’ on learning, helping more able learners to develop higher-order skills and self-directed enquiry.

These contexts offer a diverse range of themes, allowing students to apply their knowledge and skills in real-world scenarios while developing a deeper understanding of the subject and industry processes. Examples include:

  • Creating solutions that address community issues such as poverty, education, or homelessness using design thinking principles to drive positive change;
  • Developing user-friendly, inclusive and accessible designs for public spaces, products, or digital interfaces that accommodate people with disabilities;
  • Designing eco-friendly packaging solutions that consider materials, manufacturing processes, and end-of-life disposal.

These industry-led contexts foster independent discovery and limitless learning opportunities, particularly benefiting more able students. By embedding real-world challenges into the curriculum, we can push the boundaries of what students can achieve, ensuring they are not just included but fully engaged and empowered in their learning journey.

Find out more…

NACE is partnering with the Design & Technology Association on a free live webinar on Wednesday 4 June 2025, exploring approaches to challenge all learners in KS3 Design & Technology. Register here.

Tags:  access  cognitive challenge  creativity  design  enquiry  free resources  KS3  myths and misconceptions  pedagogy  problem-solving  project-based learning  technology 

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What next for creative arts, design and PE in our schools?

Posted By Elizabeth Allen CBE, 10 June 2019
Updated: 05 August 2019

Far from being “soft” or “easy” options, the creative arts, design and physical education have an essential part to play in delivering a broad, challenging and opportunity-rich curriculum. NACE trustee Liz Allen CBE explores the current status of these subjects in UK schools, and shares next steps for school leaders…

“In whatever way you construct your list of 21st century skills, you will always come across creativity – creating new value… bringing together the processes of creating, of making, of bringing into being and formulating and looking for outcomes that are fresh and original… This is all about imagination, inquisitiveness, collaboration, self-discipline.” - Andreas Schleicher, Director for Education and Skills and Special Adviser on Education Policy, OECD

Why prioritise creative arts, design and physical education?

If one of the purposes of education is to prepare young people for their working lives, we need to ensure they are equipped with the creative, imaginative, problem-solving skills that will enhance their economic future. The growing opportunities in creative businesses, science, technology and the media offer them a bright future: those who have experienced a rich, creative curriculum will have a head start and their quality of life will be enhanced in many ways.

Social impact

The social value of creative arts and design education is widely evidenced. Schools with a strong academic and enrichment offer in the arts, design technology and physical education create a culture of citizenship, service and tolerance. Young people who engage in creative activities are more likely to feel socially confident, to take on roles of responsibility and to be active members of their community.

Most significantly, there is a growing body of evidence that participation can improve social mobility. The Cultural Learning Alliance (CLA)’s 2018 briefing on arts in schools found that students from low-income backgrounds are three times more likely to get a degree. They benefit most from access to their cultural heritage and the opportunity to develop their creative thinking and the perseverance and self-discipline to succeed.

Cross-curricular benefits

The educational value goes beyond the creative arts, DT and PE curriculum. Studying these subjects improves young people’s cognitive abilities and enhances their performance in English and mathematics, especially for young people from low-income backgrounds. The CLA paper argues that “they are as essential as literacy and numeracy in equipping children with the skills for life and the creativity to contribute to the building of a successful nation.”

Wellbeing and personal development

The personal value of creative arts, design and PE may have been grossly underestimated. It is possible there is a causal link between the decline in the arts, technology and PE curriculum and enrichment provision and the worrying rise in young people’s mental health issues, feelings of low self-esteem and lack of self-regulation.

There is no doubt that participation in the creative arts, design and sport make us happier and healthier. The Time To Listen research articulates the value that both young people and their teachers place on their relationships: “…teachers approached students as ‘artists’… (working) to encourage intellectual and disciplinary skills development… to take risks, to be responsible for deadlines… to engage in critical interpretation of their own and others’ work.”

The high levels of trust and respect between teachers and students allow young people to build both the empathy and resilience to succeed in collaborative and challenging environments. The experience of being part of a team – preparing for a production, performance, competition, exhibition – may not eliminate the pressures young people face but it can give them a strong sense of self-worth and the socio-emotional confidence and skills to overcome them and thrive.

The decline in arts, design and PE provision in our schools

Despite all the well-documented evidence, arts and design provision continues to decline; the CLA paper cites a 2017 ASCL/BBC survey which found 90% of school leaders had reduced arts provision in their schools over the past two years. A number of factors are pushing them further out of reach:

Misguided perceptions

For many years, the prevailing view in the state sector has been that the arts, design and sport are a pleasant diversion from academic rigour for the more able and good choices for students who are less academic and more practically inclined – all far from the truth, as the independent sector has demonstrated.

To excel in music, art, dance, design technology or sport, young people develop high levels of critical analysis and creative thinking, the rigour of listening, sharing expertise and collaborating, the self-discipline to practise and persevere. Far from being “soft” options, they help to build the character and competencies that lead to success in the core and foundation subjects.

School performance measures

Recent national strategies and their accountability systems have had unintended consequences, making it increasingly difficult for subjects to survive if they don’t count in performance measures. I recall the introduction of the EBacc as a concept, even before it became a formal measure: many school leaders rushed to re-configure their GCSE option choices, anxious for students to choose subjects that would count the most.

The introduction of new GCSE specifications prompted a move in many schools to start GCSE courses in Year 9; the opportunity for young people to study creative subjects in depth were drastically reduced and it became increasingly difficult for schools to sustain specialist teaching. Primary schools faced similar challenges from the change in Key Stage 2 performance measures.

Financial pressures

Significant ongoing reductions in school funding make curriculum design and delivery increasingly challenging. The fear is that, once the specialist teaching and resources are lost it will be hard to reinstate them.

Reasons to be optimistic

There are the early signs of positive change that should fuel our optimism.

The Russell Group’s recent decision to remove its list of “facilitating subjects” for A-level choices is a welcome start.

The new Ofsted inspection framework (2019), “will move Ofsted’s focus away from headline data to look at how schools are achieving these results and whether they are offering a curriculum that is broad, rich and deep… Those who are bold and ambitious and run their schools with integrity will be rewarded.” (Amanda Spielman, press release)

And – as we see from our own community of NACE Challenge Award-accredited schools – there are many examples of schools which offer a broad, rich and deep curriculum and which show integrity by putting the life chances of their students first when making curriculum and staffing decisions. As a consequence, their students and staff thrive in a school that is alive with creative energy.

Case study: Greenbank High School

At Greenbank High School, teachers’ deep subject knowledge and expert questioning lead to high levels of discourse: students are articulate, critical, creative thinkers and confident, resilient learners. The broad, rich curriculum runs from Year 7 through to 11, with opportunities for students to specialise (e.g. in languages, the arts) from Year 9.

Strong collaborative working relationships with primary, FE and HE providers and excellent in-house careers advice and guidance create a culture of deep learning and high aspiration. The school buzzes with activity: students enjoy the range of academic, physical and creative challenges and the leadership opportunities they bring; they are socially aware and active in supporting each other, both academically and emotionally and see themselves as global citizens.

Case study: Oaksey C of E Primary School

At Oaksey C of E Primary School pupils experience a rich, deep subject curriculum aimed at developing “lively, enquiring minds with the ability to question and argue rationally. We aim to enable our children to be well motivated both mentally and physically for success in the wider world.” As well as academic rigour, there is a focus on values: “valuing human achievement and aspirations; developing spirituality, creativity and aesthetic awareness; finding pleasure in learning and success.”

IT and computing have a high profile: “to enrich and extend learning; to find, check and share information; to create presentations and analyse data; to use IT in real contexts and appreciate e-safety and global applications.” The school grounds are a rich learning environment, with spaces for performance, meditation and reflection designed and constructed by the pupils, as well as places for horticulture and play. Music provision is strong: a specialist part-time teacher and a richly equipped music room (funded by the children’s fund-raising efforts in the community), give every child the opportunity to learn and perform.

What steps can school leaders take?

Taking courage from the Russell Group’s decision, Ofsted’s messaging and the examples of schools which have succeeded in maintaining a flourishing and broad curriculum, school leaders can consider the following:

  • Recognise and celebrate the value of creativity and critical thinking across the curriculum.
  • See the creative subjects, PE and design technology as essential to the development of high cognitive performance, self-discipline and collaborative practice, well-deserving of their place in the curriculum.
  • Employ specialist teachers and encourage them to engage with professional organisations and the creative industries, so they can continue to see themselves as artists.
  • Be adventurous with Pupil Premium funding, to make cultural and creative learning opportunities accessible.
  • Manage teachers’ workload so they can focus on rich extracurricular provision. Value and acknowledge the impact enrichment makes on young people’s life chances.
  • Engage with national champions in the arts and creative industries. Artsmark, Youth Sports Trust, DATA, the RSC, Get Creative (BBC Arts), the Cultural Learning Alliance and local organisations are among many who can give advice and guidance.

“We owe it to future generations to ensure they experience an education that offers them the whole of life and culture: head, heart and soul.” – Cultural Learning Alliance

Which of the steps above has your school already taken? What would you add to this list? Share your views: communications@nace.co.uk

References:

  • Cultural Learning Alliance, Briefing Paper No. 4 2018: “The Arts in Schools”
  • Royal Shakespeare Company, Tate, University of Nottingham 2018: “Time to Listen”
  • PTI, Children and The Arts 2018: “The Creative, Arts and Design Technology Subjects in Schools”
  • Ofsted and HMCI commentary September 2018: “Curriculum and the New Inspection Framework”
  • House of Commons, Digital, Culture, Media and Sport Committee 2019: “Changing Lives: The Social Impact of Participation in Culture and Sport”

Tags:  arts  creativity  curriculum  design  enrichment  personal development  physical education  sports  wellbeing 

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